#top "top"
Takachiho, Miyazaki, Japan


 

BR41N.IO HACKA­THON
AT IEEE EMBC 2018

July 15-16, 2018 at University of Hawaii at Manoa, Campus Center
in Honolulu, Hawaii

   

Maui, Hawaii | photo by hmmunoz512, CC0
#description "description"

IEEE EMBC 2018 BCI HACKATHON

 

Brain Hackathons are brainstorming and collaborative marathons designed to rapidly produce working prototypes. At IEEE EMBS, brain hackathons bring developers, technologists, engineers, students, artists, and scientists together in teams of 5 participants each over 2 days to cram and build solutions that they can present. Hence, the Brain Hackathon provides an environment for innovation and entrepreneurship.  By putting creative minds from multiple disciplines together for a short period of time, we have the opportunity to discover and uncover possibilities for using BCI-related hardware and software not readily thought of.  Hacks and innovation developed from Brain Hackathons have great potential for commercialization. Finally, Brain Hackathons are also  designed to be a learning experience for everyone.

There are several predefined projects at the hackathon, which the participants can choose to work on. Below, the projects are described in detail including hard- and software specifications as well as the number of possible participants for each project.  Motor imagery and EP based systems are mostly used to control the applications. Specific hardware for the projects will be provided, however, software should already be installed on your personal laptop before you come to the hackathon.

Read more: IEEE EMBS 2018

Who can participate?

Anyone can participate who has interests in BMI, BCI, robotics, AR, VR, machine learning, computing, sensors, human-machine interface systems, control, signal processing, big data, haptics, rehabilitation, and similar areas. One does not have to be a BMI expert to participate on a team! Interdisciplinary teams with a combination of BMI and non-BMI skills are often successful in building solutions and producing working prototypes. 

Can I submit a different project?

Professional teams can also participate to develop applications during the Hackathon to demonstrate full potential of some of the sponsored hardware/software. If you are looking for team members, your project will be included in the table plan below where people can apply for it. Submit your project to contact@br41n.io.

What's in there for me?

Be creative, think outside the box. The Hackathon is fun and gets you to network and collaborate with other Geeks. The best Hackathon projects will be awarded with cash and hardware prizes:

  • 1st BR41N.IO Prize: $ 300
  • 2nd BR41N.IO Prize: $ 200
  • 3rd BR41N.IO Prize: $ 100
  • IEEE Brain Prize: $ 1,200 travel budget + 1 free registration and acceptance to present hackathon results during the poster session at the IEEE Brain Initiative Workshop on Advanced NeuroTechnologies on November 1-2, 2018 in San Diego, USA
#jury "jury"

HACKATHON JURY

 

Image

Christoph Guger (AT)

CEO of g.tec medical engineering GmbH and Guger Technologies OG

Image

Kyousuke Kamada (JP)

Asahikawa Medical University Japan
 

 

Image

Nuri Firat Ince (US)

University of Houston, USA
 

 

Image

Aaron Ohta (US)

University of Hawaii, USA
 

Image

James Weiland (US)

University of Michigan, USA
 

Image

Jack W. Judy (US)

University of Florida, USA
 

Image

Jonas Vibell (US)

Brain & Behaviour Lab,
University of Hawaii at Manoa, USA

BCI PRINCIPLES

 

Brain-computer interfaces are realized by 4 different principles:

slow waves

steady-state visual evoked potentials (SSVEP)

motor imagery (MI)

evoked potentials (EP)

In the BR41N.IO Hackathon Series, motor imagery and EP based systems
are mostly used to control the applications:

 

In the case of the motor imagery application, participants have to imagine e.g. left or right hand movement to produce an event-related desynchronization over the sensorimotor cortex. This is basically an amplitude change of the alpha and beta regions of the EEG.

In the case of EPs, the BCI system is showing different flashing icons and the user has to attend to the icon he wants to select. When the icon flashes on the computer screen, than a P300 wave is produced in the brain and the BCI system is able to detect it.
 

Default Image
#schedule "schedule"

HACKATHON SCHEDULE

Location: University of Hawaii at Manoa, Campus Center, CC Executive Dining Room, 2nd floor

 

Sunday, July 15, 2018

10:00 – 10:30

Welcome

10:30 – 11:00

Current and future applications of
brain-computer interfaces using
signal
processing, robotic control,
VR control, machine learning
Christoph Guger

11:00 – 11:30 How to run a real-time BCI application
Christoph Guger
11:30 – 12:00 Unicorn demo
Martin Walchshofer
12:00 – 13:00 Hacker groups and mentoring
13:00 START: BCI HACKATHON

Monday, July 16, 2018

13:00 END: BCI HACKATHON
13:00 – 13:30 Preparation of presentations
13:30 – 15:00 Project presentations
15:00 – 15:30 Meeting Hackathon Jury
15:30 – 16:00 Awarding of BCI Hackathon prizes
#projects "projects"

HACKING PROJECTS
 

‌‌ Orthosis Control

It is possible to control a 3D printed orthosis using a unicorn amplifier with motor imagery. It is possible to move an orthosis by thinking about left or right hand motion. Watch the Orthosis Control video.

soft-/hardware specifications: unicorn, orthesis
participants: 1 group, 3-5 people per group
Skills: Basic programming skills (Matlab, Simulink)

 

FES Control

It is possible to control a FES using a unicorn amplifier with motor imagery. It is possible to move a FES by thinking about left or right hand motion.

soft-/hardware specifications: unicorn, FES
participants: 1 group, 3-5 people per group
skills: Basic programming skills (Matlab, Simulink)

 

Unity Games

It is possible to control a unity based games.

soft-/hardware specifications: unicorn
participants: 1 group, 3-5 people per group
Skills: Basic programming skills (Matlab, Simulink), Basic graphics programming with Unity

 

Your Hacking Project

You are invited to create your own programming project for this hackathon. There will be several BCI headsets on-site to design and program your own fully functional headset or application.

soft-/hardware specifications: tbd
participants: 1 group, 3-5 people per group
skills: Basic programming skills

 

‌‌ Sphero SPRK Control

The unicorn is supported by the P300 based spelling application intendiX. It is possible to controll a robotic ball called Sphero with intendiX. Watch the Sphero Control video.

soft-/hardware specifications: unicorn, Sphero
participants: 1 group, 3-5 people per group
skills: Basic programming skills (C#)

 

‌‌ Flight Control

The unicorn is supported by the P300 based spelling application intendiX. It is possible to move a drone with intendiX.

soft-/hardware specifications: unicorn, drone
participants: 1 group, 3-5 people per group
skills: Basic programming skills (Java)

 

Dream Painting

To use the dream painting app, the user is wearing an unicorn headset while sleeping. When he wakes up, he will get an image created according to his EEG signals.

soft-/hardware specifications: unicorn
participants: 1 group, 3-5 people per group
skills: Basic programming skills (Matlab, Simulink)

 

Connect intendiX w/ Social Media

The unicorn amplifier is supported by the P300 based spelling application intendiX. When connected to Twitter or Facebook, status updated can be written. Watch the intendiX Social Media video.

soft-/hardware specifications: unicorn
participants: 1 group, 3-5 people per group
skills: Basic programming skills (Matlab, Simulink)

 

fNIRS and EEG Control

The team can use fNIRS (functional near-infrared spectroscopy) and EEG simultaneously to control BCI applications.

soft-/hardware specifications: g.Nautilus fNIRS
participants: 1 group, 3-5 people per group
skills: Basic programming skills (Matlab, Simulink)

 

ARTISTIC PROJECTS
 

intendiX Painting

Create images according to your EEG signals.

soft-/hardware specifications: unicorn
participants: 1 group, 3-5 people per group

 

Use intendiX for Social Media

Use the P300 based spelling application intendiX to update your status on Twitter or Facebook. Watch the intendiX Social Media video.

soft-/hardware specifications: unicorn
participants: 1 group, 3-5 people per group

 

Design Headsets Using 3D Printing

Expand your EEG Headset with your own 3d printed parts. Let them move, light, hold things or simply look nice. Watch the 3D Headset Design video.

soft-/hardware specifications: 3D printer, 3D freeware
participants: 1 group, 3-5 people per group
Skills: Basic CAD

 

Design Headsets Using Sewing Machines

Expand your EEG Headset with a hat designed to keep all electrodes in their intended position.

soft-/hardware specifications: sewing machines and material
participants: 5 people

 

THAT WAS HONOLULU 2018. THANK YOU!

 

IEEE BRAIN WINNER

Team "Robot Avatar"

The team connected a P300 BCI system to a telepresence robot that can react with gestures. During the Hackathon the robot was programmed to give answers by shaking his head to say YES or NO.

Team members: Jonas Vibell, Alex Yang, Ian Ito

1. PLACE WINNER

Team "Phoenix"

The team connected a motor imagery BCI system to an orthosis and training common spatial patterns and linear discriminant analysis to classify the data.

Team members: Xin Wang, Shichun Bao, Yuqi Fang

2. PLACE WINNER

Team "J"

Team "J" programmed a Unity application that is modulated with data extracted from brain waves. The team used the Unicorn to acquire EEG, calculated bandpower features and send these features into Unity.

Team members: Josh Bross, Charlie Zannorman, Jonathan Na, Jerry Isdale

3. PLACE WINNER

Team "Chappy"

This team designed a fashionable EEG cap called "Chappy" with hand made flowers as traditionally done in Hawaii. She used more than 500 little segments to create the headset during the Hackathon.

Team member: Charlie Uyemura